Most votes on android questions 6

Most votes on android questions 6. #51 How to Disable landscape mode in Android? #52 What's "tools:context" in Android layout files? #53 How do I create a transparent Activity on Android? #54 Place cursor at the end of text in EditText #55 How to create RecyclerView with multiple view type? #56 onActivityResult is not being called in Fragment #57 "Conversion to Dalvik format failed with error 1" on external JAR #58 Auto Scale TextView Text to Fit within Bounds #59 How to hide the title bar for an Activity in XML with existing custom theme #60 How to set TextView textStyle such as bold, italic

Read all the top votes questions and answers in a single page.

#51: How to Disable landscape mode in Android? (Score: 979)

Created: 2009-02-24 Last updated: 2019-08-26

Tags: android, android-manifest, android-orientation

How can I disable landscape mode for some of the views in my Android app?

#51 Best answer 1 of How to Disable landscape mode in Android? (Score: 1716)

Created: 2009-02-24 Last updated: 2019-06-04

Add android:screenOrientation=“portrait” to the activity in the AndroidManifest.xml. For example:

<activity android:name=".SomeActivity"
    android:screenOrientation="portrait" />

EDIT: Since this has become a super-popular answer, I feel very guilty as forcing portrait is rarely the right solution to the problems it’s frequently applied to.
The major caveats with forced portrait:

  • This does not absolve you of having to think about activity lifecycle events or properly saving/restoring state. There are plenty of things besides app rotation that can trigger an activity destruction/recreation, including unavoidable things like multitasking. There are no shortcuts; learn to use bundles and retainInstance fragments.
  • Keep in mind that unlike the fairly uniform iPhone experience, there are some devices where portrait is not the clearly popular orientation. When users are on devices with hardware keyboards or game pads a la the Nvidia Shield, on Chromebooks, on foldables, or on Samsung DeX, forcing portrait can make your app experience either limiting or a giant usability hassle. If your app doesn’t have a strong UX argument that would lead to a negative experience for supporting other orientations, you should probably not force landscape. I’m talking about things like “this is a cash register app for one specific model of tablet always used in a fixed hardware dock.”

So most apps should just let the phone sensors, software, and physical configuration make their own decision about how the user wants to interact with your app. A few cases you may still want to think about, though, if you’re not happy with the default behavior of sensor orientation in your use case:

  • If your main concern is accidental orientation changes mid-activity that you think the device’s sensors and software won’t cope with well (for example, in a tilt-based game) consider supporting landscape and portrait, but using nosensor for the orientation. This forces landscape on most tablets and portrait on most phones, but I still wouldn’t recommend this for most “normal” apps (some users just like to type in the landscape softkeyboard on their phones, and many tablet users read in portrait - and you should let them).
  • If you still need to force portrait for some reason, sensorPortrait may be better than portrait for Android 2.3+; this allows for upside-down portrait, which is quite common in tablet usage.

#51 Best answer 2 of How to Disable landscape mode in Android?(Score: 113)

Created: 2010-10-18 Last updated: 2012-02-20

I was not aware of the AndroidManifest.xml file switch until reading this post, so in my apps I have used this instead:

setRequestedOrientation (ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);		//	Fixed Portrait orientation

See also original question in stackoverflow

#52: What's "tools:context" in Android layout files? (Score: 976)

Created: 2012-06-18 Last updated: 2016-09-20

Tags: android, xml, android-layout, android-context, android-tools-namespace

Starting with a recent new version of ADT, I’ve noticed this new attribute on the layout XML files, for example:

<LinearLayout xmlns:android=""
    tools:context=".MainActivity" />

What is “tools:context” used for?

How does it even know the exact path to the activity that is written there? Does it look at the package of the app, inside the manifest?

Is it limited to classes that extend Context or only activities? Is it usable for ListView items etc.?

#52 Best answer 1 of What's "tools:context" in Android layout files? (Score: 466)

Created: 2012-06-18 Last updated: 2019-02-18

This is the activity the tools UI editor uses to render your layout preview. It is documented here:

This attribute declares which activity this layout is associated with by default. This enables features in the editor or layout preview that require knowledge of the activity, such as what the layout theme should be in the preview and where to insert onClick handlers when you make those from a quickfix

#52 Best answer 2 of What's "tools:context" in Android layout files?(Score: 386)

Created: 2012-06-19 Last updated: 2015-08-21

That attribute is basically the persistence for the “Associated Activity” selection above the layout. At runtime, a layout is always associated with an activity. It can of course be associated with more than one, but at least one. In the tool, we need to know about this mapping (which at runtime happens in the other direction; an activity can call setContentView(layout) to display a layout) in order to drive certain features.

Right now, we’re using it for one thing only: Picking the right theme to show for a layout (since the manifest file can register themes to use for an activity, and once we know the activity associated with the layout, we can pick the right theme to show for the layout). In the future, we’ll use this to drive additional features - such as rendering the action bar (which is associated with the activity), a place to add onClick handlers, etc.

The reason this is a tools: namespace attribute is that this is only a designtime mapping for use by the tool. The layout itself can be used by multiple activities/fragments etc. We just want to give you a way to pick a designtime binding such that we can for example show the right theme; you can change it at any time, just like you can change our listview and fragment bindings, etc.

(Here’s the full changeset which has more details on this)

And yeah, the link Nikolay listed above shows how the new configuration chooser looks and works

One more thing: The “tools” namespace is special. The android packaging tool knows to ignore it, so none of those attributes will be packaged into the APK. We’re using it for extra metadata in the layout. It’s also where for example the attributes to suppress lint warnings are stored – as tools:ignore.

See also original question in stackoverflow

#53: How do I create a transparent Activity on Android? (Score: 959)

Created: 2010-02-01 Last updated: 2017-04-28

Tags: android, android-activity, transparent

I want to create a transparent Activity on top of another activity.

How can I achieve this?

#53 Best answer 1 of How do I create a transparent Activity on Android? (Score: 1440)

Created: 2010-04-23 Last updated: 2017-04-28

Add the following style in your res/values/styles.xml file (if you don’t have one, create it.) Here’s a complete file:

<?xml version="1.0" encoding="utf-8"?>
  <style name="Theme.Transparent" parent="android:Theme">
    <item name="android:windowIsTranslucent">true</item>
    <item name="android:windowBackground">@android:color/transparent</item>
    <item name="android:windowContentOverlay">@null</item>
    <item name="android:windowNoTitle">true</item>
    <item name="android:windowIsFloating">true</item>
    <item name="android:backgroundDimEnabled">false</item>

(The value @color/transparent is the color value #00000000 which I put in the res/values/color.xml file. You can also use @android:color/transparent in later Android versions.)

Then apply the style to your activity, for example:

<activity android:name=".SampleActivity" android:theme="@style/Theme.Transparent">

#53 Best answer 2 of How do I create a transparent Activity on Android?(Score: 196)

Created: 2010-02-01

It goes like this:

<activity android:name=".usual.activity.Declaration" android:theme="@android:style/Theme.Translucent.NoTitleBar" />

See also original question in stackoverflow

#54: Place cursor at the end of text in EditText (Score: 943)

Created: 2011-06-02 Last updated: 2021-01-26

Tags: java, android, kotlin, android-edittext, keylistener

I am changing the value of an EditText on keyListener.

But when I change the text the cursor is moving to the beginning of the EditText. I need the cursor to be at the end of the text.

How to move the cursor to the end of the text in a EditText.

#54 Best answer 1 of Place cursor at the end of text in EditText (Score: 1376)

Created: 2011-07-08 Last updated: 2021-04-01

Try this:



editText.setSelection(editText.text.toString().length)//placing cursor at the end of the text



#54 Best answer 2 of Place cursor at the end of text in EditText(Score: 234)

Created: 2011-12-16

There is a function called append for ediitext which appends the string value to current edittext value and places the cursor at the end of the value. You can have the string value as the current ediitext value itself and call append();


See also original question in stackoverflow

#55: How to create RecyclerView with multiple view type? (Score: 940)

Created: 2014-10-07 Last updated: 2020-03-11

Tags: java, android, user-interface, android-recyclerview


When we create RecyclerView.Adapter we have to specify ViewHolder that will bind with the adapter.

public class MyAdapter extends RecyclerView.Adapter<MyAdapter.ViewHolder> {

    private String[] mDataset;

    public MyAdapter(String[] myDataset) {
        mDataset = myDataset;

    public static class ViewHolder extends RecyclerView.ViewHolder {
        public TextView mTextView;
        public ViewHolder(TextView v) {
            mTextView = v;

    public MyAdapter.ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
        View v = LayoutInflater.from(parent.getContext()).inflate(R.layout.some_layout, parent, false);


        ViewHolder vh = new ViewHolder(v);
        return vh;

    public void onBindViewHolder(ViewHolder holder, int position) {

    public int getItemCount() {
        return mDataset.length;

So, is it possible to create RecyclerView with multiple view types?

#55 Best answer 1 of How to create RecyclerView with multiple view type? (Score: 1364)

Created: 2014-10-07 Last updated: 2016-11-18

Yes, it’s possible. Just implement getItemViewType(), and take care of the viewType parameter in onCreateViewHolder().

So you do something like:

public class MyAdapter extends RecyclerView.Adapter<RecyclerView.ViewHolder> {
    class ViewHolder0 extends RecyclerView.ViewHolder {
        public ViewHolder0(View itemView){

    class ViewHolder2 extends RecyclerView.ViewHolder {
        public ViewHolder2(View itemView){

    public int getItemViewType(int position) {
        // Just as an example, return 0 or 2 depending on position
        // Note that unlike in ListView adapters, types don't have to be contiguous
        return position % 2 * 2;

    public RecyclerView.ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
         switch (viewType) {
             case 0: return new ViewHolder0(...);
             case 2: return new ViewHolder2(...);

    public void onBindViewHolder(final RecyclerView.ViewHolder holder, final int position) {
        switch (holder.getItemViewType()) {
            case 0:
                ViewHolder0 viewHolder0 = (ViewHolder0)holder;

            case 2:
                ViewHolder2 viewHolder2 = (ViewHolder2)holder;

#55 Best answer 2 of How to create RecyclerView with multiple view type?(Score: 90)

Created: 2015-04-01

If the layouts for view types are only a few and binding logics are simple, follow Anton’s solution.
But the code will be messy if you need to manage the complex layouts and binding logics.

I believe the following solution will be useful for someone who need to handle complex view types.

Base DataBinder class

abstract public class DataBinder<T extends RecyclerView.ViewHolder> {

    private DataBindAdapter mDataBindAdapter;

    public DataBinder(DataBindAdapter dataBindAdapter) {
        mDataBindAdapter = dataBindAdapter;

    abstract public T newViewHolder(ViewGroup parent);

    abstract public void bindViewHolder(T holder, int position);

    abstract public int getItemCount();



The functions needed to define in this class are pretty much same as the adapter class when creating the single view type.
For each view type, create the class by extending this DataBinder.

Sample DataBinder class

public class Sample1Binder extends DataBinder<Sample1Binder.ViewHolder> {

    private List<String> mDataSet = new ArrayList();

    public Sample1Binder(DataBindAdapter dataBindAdapter) {

    public ViewHolder newViewHolder(ViewGroup parent) {
        View view = LayoutInflater.from(parent.getContext()).inflate(
            R.layout.layout_sample1, parent, false);
        return new ViewHolder(view);

    public void bindViewHolder(ViewHolder holder, int position) {
        String title = mDataSet.get(position);

    public int getItemCount() {
        return mDataSet.size();

    public void setDataSet(List<String> dataSet) {

    static class ViewHolder extends RecyclerView.ViewHolder {

        TextView mTitleText;

        public ViewHolder(View view) {
            mTitleText = (TextView) view.findViewById(;

In order to manage DataBinder classes, create adapter class.

Base DataBindAdapter class

abstract public class DataBindAdapter extends RecyclerView.Adapter<RecyclerView.ViewHolder> {

    public RecyclerView.ViewHolder onCreateViewHolder(ViewGroup parent, int viewType) {
        return getDataBinder(viewType).newViewHolder(parent);

    public void onBindViewHolder(RecyclerView.ViewHolder viewHolder, int position) {
        int binderPosition = getBinderPosition(position);
        getDataBinder(viewHolder.getItemViewType()).bindViewHolder(viewHolder, binderPosition);

    public abstract int getItemCount();

    public abstract int getItemViewType(int position);

    public abstract <T extends DataBinder> T getDataBinder(int viewType);

    public abstract int getPosition(DataBinder binder, int binderPosition);

    public abstract int getBinderPosition(int position);



Create the class by extending this base class, and then instantiate DataBinder classes and override abstract methods

  1. getItemCount
    Return the total item count of DataBinders

  2. getItemViewType
    Define the mapping logic between the adapter position and view type.

  3. getDataBinder
    Return the DataBinder instance based on the view type

  4. getPosition
    Define convert logic to the adapter position from the position in the specified DataBinder

  5. getBinderPosition
    Define convert logic to the position in the DataBinder from the adapter position

Hope this solution will be helpful.
I left more detail solution and samples in GitHub, so please refer the following link if you need.

See also original question in stackoverflow

#56: onActivityResult is not being called in Fragment (Score: 932)

Created: 2011-05-27 Last updated: 2016-05-26

Tags: android, android-fragments, android-activity

The activity hosting this fragment has its onActivityResult called when the camera activity returns.

My fragment starts an activity for a result with the intent sent for the camera to take a picture. The picture application loads fine, takes a picture, and returns. The onActivityResult however is never hit. I’ve set breakpoints, but nothing is triggered. Can a fragment have onActivityResult? I’d think so since it’s a provided function. Why isn’t this being triggered?

ImageView myImage = (ImageView)inflatedView.findViewById(;
myImage.setOnClickListener(new OnClickListener() {
    public void onClick(View view) {
        Intent cameraIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
        startActivityForResult(cameraIntent, 1888);

public void onActivityResult(int requestCode, int resultCode, Intent data) {
    if( requestCode == 1888 ) {
        Bitmap photo = (Bitmap) data.getExtras().get("data");

#56 Best answer 1 of onActivityResult is not being called in Fragment (Score: 1299)

Created: 2011-05-27 Last updated: 2017-09-08

The hosting activity overrides onActivityResult(), but it did not make a call to super.onActivityResult() for unhandled result codes. Apparently, even though the fragment is the one making the startActivityForResult() call, the activity gets the first shot at handling the result. This makes sense when you consider the modularity of fragments. Once I implemented super.onActivityResult() for all unhandled results, the fragment got a shot at handling the result.

And also from @siqing answer:

To get the result in your fragment make sure you call startActivityForResult(intent,111); instead of getActivity().startActivityForResult(intent,111); inside your fragment.

#56 Best answer 2 of onActivityResult is not being called in Fragment(Score: 351)

Created: 2012-06-13 Last updated: 2016-05-26

I think you called getActivity().startActivityForResult(intent,111);. You should call startActivityForResult(intent,111);.

See also original question in stackoverflow

#57: "Conversion to Dalvik format failed with error 1" on external JAR (Score: 917)

Created: 2010-04-21 Last updated: 2020-04-19

Tags: android, dalvik, android-sdk-1.6

In my Android application in Eclipse I get the following error.

java.lang.IllegalArgumentException: already added: Lorg/xmlpull/v1/XmlPullParser;
Conversion to Dalvik format failed with error 1

This error only appears when I add a specific external JAR file to my project. I searched for a long time for the possible solution, but none of the possible solutions work.

I even tried to change to Android 1.6 instead of 1.5 (the current version I use).

#57 Best answer 1 of "Conversion to Dalvik format failed with error 1" on external JAR (Score: 826)

Created: 2010-08-02 Last updated: 2014-02-25

Go to Project » Properties » Java Build Path » Libraries and remove all except the “Android X.Y” (in my case Android 1.5). click OK. Go to Project » Clean » Clean projects selected below » select your project and click OK. That should work.

It is also possible that you have a JAR file located somewhere in your project folders (I had copied the Admob JAR file into my src folder) and THEN added it as a Java Path Library. It does not show up under the Package Explorer, so you don’t notice it, but it does get counted twice, causing the dreaded Dalvik error 1.

Another possible reason could be package name conflicts. Suppose you have a package and a class named inside this package, and another library project (which is added to the dependency of this project) which contains the same, then you will be getting the exact same error. This means, you have multiple references to the same file and can’t properly build it.

In other ways this may be occurred if you accidentally or knowingly edit/ add any thing in the class path file manually .In certain cases we may add android.jar path manually to classpath file for generating java doc.On removing the that after javadoc generated code will works fine.Please check this too if any one still occurs.

#57 Best answer 2 of "Conversion to Dalvik format failed with error 1" on external JAR(Score: 273)

Created: 2010-04-21 Last updated: 2015-11-05

I solved the problem.

This is a JAR file conflict.

It seems that I have two JAR files on my buildpath that include the same package and classes.

smack.jar and android_maps_lib-1.0.2

Deleting this package from one of the JAR files solved the problem.

See also original question in stackoverflow

#58: Auto Scale TextView Text to Fit within Bounds (Score: 916)

Created: 2011-02-17 Last updated: 2019-11-09

Tags: android, scale, textview, word-wrap

I’m looking for an optimal way to resize wrapping text in a TextView so that it will fit within its getHeight and getWidth bounds. I’m not simply looking for a way to wrap the text- I want to make sure it both wraps and is small enough to fit entirely on the screen.

I’ve seen a few cases on StackOverflow where auto resizing was needed, but they are either very special cases with hack solutions, have no solution, or involve re-drawing the TextView recursively until it is small enough (which is memory intense and forces the user to watch the text shrink step-by-step with every recursion).

But I’m sure somebody out there has found a good solution that doesn’t involve what I’m doing: writing several heavy routines that parse and measure the text, resize the text, and repeat until a suitably small size has been found.

What routines does TextView use to wrap the text? Couldn’t those be somehow used to predict whether text will be small enough?

tl;dr: is there a best-practice way to auto-resize a TextView to fit, wrapped, in its getHeight and getWidth bounds?

#58 Best answer 1 of Auto Scale TextView Text to Fit within Bounds (Score: 1114)

Created: 2011-04-04 Last updated: 2017-05-23

As a mobile developer, I was sad to find nothing native that supports auto resizing. My searches did not turn up anything that worked for me and in the end, I spent the better half of my weekend and created my own auto resize text view. I will post the code here and hopefully it will be useful for someone else.

This class uses a static layout with the text paint of the original text view to measure the height. From there, I step down by 2 font pixels and remeasure until I have a size that fits. At the end, if the text still does not fit, I append an ellipsis. I had requirements to animate the text and reuse views and this seems to work well on the devices I have and seems to run fast enough for me.

 *                    Version 2, December 2004
 * Copyright (C) 2004 Sam Hocevar <[email protected]>
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 *  0. You just DO WHAT YOU WANT TO.

import android.content.Context;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.TextView;

 * Text view that auto adjusts text size to fit within the view.
 * If the text size equals the minimum text size and still does not
 * fit, append with an ellipsis.
 * @author Chase Colburn
 * @since Apr 4, 2011
public class AutoResizeTextView extends TextView {

    // Minimum text size for this text view
    public static final float MIN_TEXT_SIZE = 20;

    // Interface for resize notifications
    public interface OnTextResizeListener {
        public void onTextResize(TextView textView, float oldSize, float newSize);

    // Our ellipse string
    private static final String mEllipsis = "...";

    // Registered resize listener
    private OnTextResizeListener mTextResizeListener;

    // Flag for text and/or size changes to force a resize
    private boolean mNeedsResize = false;

    // Text size that is set from code. This acts as a starting point for resizing
    private float mTextSize;

    // Temporary upper bounds on the starting text size
    private float mMaxTextSize = 0;

    // Lower bounds for text size
    private float mMinTextSize = MIN_TEXT_SIZE;

    // Text view line spacing multiplier
    private float mSpacingMult = 1.0f;

    // Text view additional line spacing
    private float mSpacingAdd = 0.0f;

    // Add ellipsis to text that overflows at the smallest text size
    private boolean mAddEllipsis = true;

    // Default constructor override
    public AutoResizeTextView(Context context) {
        this(context, null);

    // Default constructor when inflating from XML file
    public AutoResizeTextView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);

    // Default constructor override
    public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mTextSize = getTextSize();

     * When text changes, set the force resize flag to true and reset the text size.
    protected void onTextChanged(final CharSequence text, final int start, final int before, final int after) {
        mNeedsResize = true;
        // Since this view may be reused, it is good to reset the text size

     * If the text view size changed, set the force resize flag to true
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        if (w != oldw || h != oldh) {
            mNeedsResize = true;

     * Register listener to receive resize notifications
     * @param listener
    public void setOnResizeListener(OnTextResizeListener listener) {
        mTextResizeListener = listener;

     * Override the set text size to update our internal reference values
    public void setTextSize(float size) {
        mTextSize = getTextSize();

     * Override the set text size to update our internal reference values
    public void setTextSize(int unit, float size) {
        super.setTextSize(unit, size);
        mTextSize = getTextSize();

     * Override the set line spacing to update our internal reference values
    public void setLineSpacing(float add, float mult) {
        super.setLineSpacing(add, mult);
        mSpacingMult = mult;
        mSpacingAdd = add;

     * Set the upper text size limit and invalidate the view
     * @param maxTextSize
    public void setMaxTextSize(float maxTextSize) {
        mMaxTextSize = maxTextSize;

     * Return upper text size limit
     * @return
    public float getMaxTextSize() {
        return mMaxTextSize;

     * Set the lower text size limit and invalidate the view
     * @param minTextSize
    public void setMinTextSize(float minTextSize) {
        mMinTextSize = minTextSize;

     * Return lower text size limit
     * @return
    public float getMinTextSize() {
        return mMinTextSize;

     * Set flag to add ellipsis to text that overflows at the smallest text size
     * @param addEllipsis
    public void setAddEllipsis(boolean addEllipsis) {
        mAddEllipsis = addEllipsis;

     * Return flag to add ellipsis to text that overflows at the smallest text size
     * @return
    public boolean getAddEllipsis() {
        return mAddEllipsis;

     * Reset the text to the original size
    public void resetTextSize() {
        if (mTextSize > 0) {
            super.setTextSize(TypedValue.COMPLEX_UNIT_PX, mTextSize);
            mMaxTextSize = mTextSize;

     * Resize text after measuring
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        if (changed || mNeedsResize) {
            int widthLimit = (right - left) - getCompoundPaddingLeft() - getCompoundPaddingRight();
            int heightLimit = (bottom - top) - getCompoundPaddingBottom() - getCompoundPaddingTop();
            resizeText(widthLimit, heightLimit);
        super.onLayout(changed, left, top, right, bottom);

     * Resize the text size with default width and height
    public void resizeText() {

        int heightLimit = getHeight() - getPaddingBottom() - getPaddingTop();
        int widthLimit = getWidth() - getPaddingLeft() - getPaddingRight();
        resizeText(widthLimit, heightLimit);

     * Resize the text size with specified width and height
     * @param width
     * @param height
    public void resizeText(int width, int height) {
        CharSequence text = getText();
        // Do not resize if the view does not have dimensions or there is no text
        if (text == null || text.length() == 0 || height <= 0 || width <= 0 || mTextSize == 0) {

        if (getTransformationMethod() != null) {
            text = getTransformationMethod().getTransformation(text, this);

        // Get the text view's paint object
        TextPaint textPaint = getPaint();

        // Store the current text size
        float oldTextSize = textPaint.getTextSize();
        // If there is a max text size set, use the lesser of that and the default text size
        float targetTextSize = mMaxTextSize > 0 ? Math.min(mTextSize, mMaxTextSize) : mTextSize;

        // Get the required text height
        int textHeight = getTextHeight(text, textPaint, width, targetTextSize);

        // Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
        while (textHeight > height && targetTextSize > mMinTextSize) {
            targetTextSize = Math.max(targetTextSize - 2, mMinTextSize);
            textHeight = getTextHeight(text, textPaint, width, targetTextSize);

        // If we had reached our minimum text size and still don't fit, append an ellipsis
        if (mAddEllipsis && targetTextSize == mMinTextSize && textHeight > height) {
            // Draw using a static layout
            // modified: use a copy of TextPaint for measuring
            TextPaint paint = new TextPaint(textPaint);
            // Draw using a static layout
            StaticLayout layout = new StaticLayout(text, paint, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, false);
            // Check that we have a least one line of rendered text
            if (layout.getLineCount() > 0) {
                // Since the line at the specific vertical position would be cut off,
                // we must trim up to the previous line
                int lastLine = layout.getLineForVertical(height) - 1;
                // If the text would not even fit on a single line, clear it
                if (lastLine < 0) {
                // Otherwise, trim to the previous line and add an ellipsis
                else {
                    int start = layout.getLineStart(lastLine);
                    int end = layout.getLineEnd(lastLine);
                    float lineWidth = layout.getLineWidth(lastLine);
                    float ellipseWidth = textPaint.measureText(mEllipsis);

                    // Trim characters off until we have enough room to draw the ellipsis
                    while (width < lineWidth + ellipseWidth) {
                        lineWidth = textPaint.measureText(text.subSequence(start, --end + 1).toString());
                    setText(text.subSequence(0, end) + mEllipsis);

        // Some devices try to auto adjust line spacing, so force default line spacing
        // and invalidate the layout as a side effect
        setTextSize(TypedValue.COMPLEX_UNIT_PX, targetTextSize);
        setLineSpacing(mSpacingAdd, mSpacingMult);

        // Notify the listener if registered
        if (mTextResizeListener != null) {
            mTextResizeListener.onTextResize(this, oldTextSize, targetTextSize);

        // Reset force resize flag
        mNeedsResize = false;

    // Set the text size of the text paint object and use a static layout to render text off screen before measuring
    private int getTextHeight(CharSequence source, TextPaint paint, int width, float textSize) {
        // modified: make a copy of the original TextPaint object for measuring
        // (apparently the object gets modified while measuring, see also the
        // docs for TextView.getPaint() (which states to access it read-only)
        TextPaint paintCopy = new TextPaint(paint);
        // Update the text paint object
        // Measure using a static layout
        StaticLayout layout = new StaticLayout(source, paintCopy, width, Alignment.ALIGN_NORMAL, mSpacingMult, mSpacingAdd, true);
        return layout.getHeight();


Warning. There is an important fixed bug affecting Android 3.1 - 4.04 causing all AutoResizingTextView widgets not to work. Please read:

#58 Best answer 2 of Auto Scale TextView Text to Fit within Bounds(Score: 237)

Created: 2018-10-12 Last updated: 2019-10-31

From June 2018 Android officially started supporting this feature for Android 4.0 (API level 14) and higher.
Check it out at: Autosizing TextViews

With Android 8.0 (API level 26) and higher:

<?xml version="1.0" encoding="utf-8"?>
    android:autoSizeStepGranularity="2sp" />


setAutoSizeTextTypeUniformWithConfiguration(int autoSizeMinTextSize, int autoSizeMaxTextSize, 
        int autoSizeStepGranularity, int unit)

                1, 17, 1, TypedValue.COMPLEX_UNIT_DIP);

Android versions prior to Android 8.0 (API level 26):

<?xml version="1.0" encoding="utf-8"?>

      app:autoSizeStepGranularity="2sp" />



TextView textView, int autoSizeMinTextSize, int autoSizeMaxTextSize, int autoSizeStepGranularity, int unit) 

TextViewCompat.setAutoSizeTextTypeUniformWithConfiguration(textView, 1, 17, 1,

Attention: TextView must have layout_width="match_parent" or absolute size!

See also original question in stackoverflow

#59: How to hide the title bar for an Activity in XML with existing custom theme (Score: 908)

Created: 2010-04-07 Last updated: 2018-07-12

Tags: android, android-layout, titlebar

I want to hide the titlebar for some of my activities. The problem is that I applied a style to all my activities, therefore I can’t simply set the theme to @android:style/Theme.NoTitleBar.

Using the NoTitleBar theme as a parent for my style would remove the title bar from all of my activities.

Can I set a no title style item somewhere?

#59 Best answer 1 of How to hide the title bar for an Activity in XML with existing custom theme (Score: 1079)

Created: 2010-04-07 Last updated: 2015-04-24

Do this in your onCreate() method.

//Remove title bar
//Remove notification bar
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);

//set content view AFTER ABOVE sequence (to avoid crash)

this refers to the Activity.

#59 Best answer 2 of How to hide the title bar for an Activity in XML with existing custom theme(Score: 536)

Created: 2010-09-20 Last updated: 2017-12-05

You can modify your AndroidManifest.xml:

<activity android:name=".MainActivity"

or use android:theme="@android:style/Theme.Black.NoTitleBar" if you don’t need a fullscreen Activity.

Note: If you’ve used a ‘default’ view before, you probably should also change the parent class from AppCompatActivity to Activity.

See also original question in stackoverflow

#60: How to set TextView textStyle such as bold, italic (Score: 891)

Created: 2011-06-01 Last updated: 2019-11-12

Tags: android, textview, styles

How to set TextView style (bold or italic) within Java and without using the XML layout?

In other words, I need to write android:textStyle with Java.

#60 Best answer 1 of How to set TextView textStyle such as bold, italic (Score: 1995)

Created: 2011-06-01 Last updated: 2017-09-08

textView.setTypeface(null, Typeface.BOLD_ITALIC);
textView.setTypeface(null, Typeface.BOLD);
textView.setTypeface(null, Typeface.ITALIC);
textView.setTypeface(null, Typeface.NORMAL);

To keep the previous typeface

textView.setTypeface(textView.getTypeface(), Typeface.BOLD_ITALIC)

#60 Best answer 2 of How to set TextView textStyle such as bold, italic(Score: 275)

Created: 2011-06-01 Last updated: 2016-12-31

Try this to set on TextView for bold or italic

textView.setTypeface(textView.getTypeface(), Typeface.BOLD);
textView.setTypeface(textView.getTypeface(), Typeface.ITALIC);
textView.setTypeface(textView.getTypeface(), Typeface.BOLD_ITALIC);

See also original question in stackoverflow

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